Description
Fantasy Soccer Manager is a lightweight 7-a-side football management game set in a night league where four peoples — Humans, Orcs, Elves and the Undead — settled an ancient war with a fixture list instead of a battlefield. Pick a club from four divisions, build a squad of 13–20 players, and climb from the bottom to the top over a 3-, 5- or 10-season career.
You never control the players directly. Each match plays out as live highlights, and whenever play stops — a corner, a free kick, a goal — the touchline opens: pick which flank to attack, how to build up, change formation or make a substitution. Every people plays differently: Orcs rage when behind, Elves see passes nobody else can, the Undead feel no pain and never age, Humans adapt to any position. Between matches you manage energy, injuries, suspensions, finances, stadium upgrades and four transfer windows a season, while players grow, decline and retire around you.
Win promotion, lift the cups, do the double, and post your career points to the manager leaderboard. 22 achievements, cloud saves and three career slots.
You never control the players directly. Each match plays out as live highlights, and whenever play stops — a corner, a free kick, a goal — the touchline opens: pick which flank to attack, how to build up, change formation or make a substitution. Every people plays differently: Orcs rage when behind, Elves see passes nobody else can, the Undead feel no pain and never age, Humans adapt to any position. Between matches you manage energy, injuries, suspensions, finances, stadium upgrades and four transfer windows a season, while players grow, decline and retire around you.
Win promotion, lift the cups, do the double, and post your career points to the manager leaderboard. 22 achievements, cloud saves and three career slots.
Instructions
GOAL — Finish the campaign you chose (3, 5 or 10 seasons) with the best record you can: promotions, league titles and cup wins. Your career points go to the global leaderboard after every league match.
START — Skip or read the arrival diary, choose a campaign length, then pick a club from Division 1–4. Lower divisions are harder but climb higher.
BEFORE A MATCH — Check the opponent report, set your starting seven and up to two player orders (Finisher, Playmaker, Run in Behind, Focus Play), then kick off.
DURING A MATCH — Watch the highlights. When play stops, a touchline card appears:
- Pick a side (LEFT / CENTER / RIGHT) — the whole team shifts that way. Attack where the defence is thin or tired.
- Pick a build-up (Wide, Central, Direct, Balanced) — the top option fits the current situation.
- Use Subs (3 per match), Formation and Squads from the top row when needed.
Speed buttons (1× / 2× / 3×) and Highlights / Full view are on the match screen.
BETWEEN MATCHES — Rest tired players, manage injuries and yellow cards, spend prize and gate money on facilities, and sign or release players in the transfer window (to bring one in, send one out first). Save from the league screen; progress also syncs to the cloud.
CONTROLS — Mouse or touch only. Tap or click every button; no keyboard required. Drag to scroll lists.
START — Skip or read the arrival diary, choose a campaign length, then pick a club from Division 1–4. Lower divisions are harder but climb higher.
BEFORE A MATCH — Check the opponent report, set your starting seven and up to two player orders (Finisher, Playmaker, Run in Behind, Focus Play), then kick off.
DURING A MATCH — Watch the highlights. When play stops, a touchline card appears:
- Pick a side (LEFT / CENTER / RIGHT) — the whole team shifts that way. Attack where the defence is thin or tired.
- Pick a build-up (Wide, Central, Direct, Balanced) — the top option fits the current situation.
- Use Subs (3 per match), Formation and Squads from the top row when needed.
Speed buttons (1× / 2× / 3×) and Highlights / Full view are on the match screen.
BETWEEN MATCHES — Rest tired players, manage injuries and yellow cards, spend prize and gate money on facilities, and sign or release players in the transfer window (to bring one in, send one out first). Save from the league screen; progress also syncs to the cloud.
CONTROLS — Mouse or touch only. Tap or click every button; no keyboard required. Drag to scroll lists.
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